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Responsible for -
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations
I was brought on to focus on acting polish for this scene
Scene I created from setup to polish
Created the two different openings for this scene (based off of player choice from the previous scene) along with creation of new content
Scene I created from setup to polish
Scene I created from setup to polish
Scene I created from setup to polish
Scene I created from setup to polish
Scene I created from setup to polish
Scene I created from setup to polish
Responsible for -
* Claptrap & everything Borderlands related
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations
* Created these elimination scenes from setup to polish
* Helped to spearhead new design ideas for cinematography
Had a unique opportunity to create concept art for a DLC pitch to Valve. Was asked to create costume suggestions for the Spy class in TF2, based off of Borderlands.
Responsible for -
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations
Created scene from setup to polish
Responsible for -
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations
Created scene from setup to polish
Created the scene from setup to polish
While a small scene, this took some time as it was a new implementation of this choice system. Worked closely with content programming to get this working.
* Tasked with helping the team polish acting & lending support
* Tasked with helping the team polish acting & lending support
Created this scene from setup to polish
Moment created from setup to polish
* Tasked with helping the team polish acting & lending support in other scenes
Responsible for -
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations
Created scene from setup to polish
Created scene from setup to polish
* Not going to lie, this was a hard one, as I'm a huge dog lover
Created scene from setup to polish
Created scene from setup to polish
* Version of the scene if you chose to keep Clementine inside the lodge
Created scene from setup to polish
* Version of the scene if you chose to go find Kenny
Created scene from setup to polish
Created scenes for setup and then helped with polish
Created scene from setup to polish
Responsible for -
* Cinematic Lead for Episode 4
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations
Created the scene from setup to polish
Working with a few other Cinematic Artists we each took sections of this large fight scene and took it from setup to polish
Created the scene from setup to polish
Created the scene from setup to polish
Created this scene from setup to polish
Small fight scene created from setup to polish
* While being Cinematic Lead, I still helped create scenes & closed them out
Created scene from concept to setup, then closed it out with polish
Small moments I took on throughout the episode to help create more cinematic deaths
Created scene from setup to polish
Created scene from setup to polish
Took over this scene after setup, took it to polish
Created scene from setup to polish
Responsible for -
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations
Took scene from a setup state to polish
*Supported other scenes with acting polish
Created scene from setup to polish
Mainly helped with acting and camera polish while creating new content from re-writes
Created this scene from setup to polish
Responsible for -
* Cinematic Lead for Episode 1
* Cinematography
* Execution of Writing & Design
* Character Staging/Blocking
* Character acting using an existing animation library and new custom animations